Thursday, April 22, 2010

Object Interactions

After I got the factory integrated into the build and working properly and registering with the scene manager to get the render nodes for the objects, I moved on to working on the object interactions, which currently is an abomination of switch statements held together by hopes and dreams. I'm debating if I need to rework the code so it doesn't create a hot spot later, but for now it will work fine.

On a different note, someone broke into my car and stole my CD player while we were watching southpark... driving without my tunes is going to suck.

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